đŽ How to Play & Controls
đšī¸ Movement & Camera
| Action | Key / Input |
|---|---|
| Move & Strafe | W A S D (or â â to walk) |
| Turn Camera | Mouse movement or Q / E (â / â also turn) |
| Look Up / Down (Pitch) | Mouse vertical, PgUp / PgDn, I / K |
| Center View | Home |
đĨ Combat & Actions
| Action | Key / Input |
|---|---|
| Claw (fast, wide, interrupts a wind-up) | Left Click or F |
| Bite (slow, roots you, double damage on a committed dino) | Right Click or Space |
| Roar (stuns nearby dinos) | R or Shift |
| Pause / Level Editor | Esc or P |
| Music on / off | M |
đą Touch (phone & tablet)
| Action | Touch |
|---|---|
| Walk | Drag anywhere on the left half. A stick appears under your thumb. |
| Look around | Drag on the right half (up and down too) |
| Claw / Bite / Roar | The buttons at the bottom right |
| Pause / Level Editor | The II button, top left |
| Best view | Landscape, and tap Full Window above |
đĻ The Prehistoric Roster
đ Velociraptor
Swift, tiger-striped pack hunters with a red feather crest. One that spots you screeches for the rest, and the pack fans out to come at you from three sides. Each raptor crouches, springs, slashes and immediately backs out of reach â so claw them as they commit, and keep turning.
đĻ Triceratops
Heavily armored bruisers. Tougher hide and a devastating forward horn charge. Dodge sideways before striking!
đĻ Pterosaur
Airborne predators that circle overhead, rear up with a screech, then dive in a straight line. Sidestep the dive!
đ Borealosuchus
Ancient crocodilians lurking in the murky bayou waters. Heavy jaws and armoured scales, softest from behind. It coils before it snaps forward, so there is always a beat to step out of the line.
đš Carnotaurus (Sub-Boss)
The horned terror guarding the bayou's bone gate. Massive health pool and relentless pursuit. It rears up with a bellow and tracks you for half a second before it locks its charge line â break the line in that window and it thunders past.
đ The Bone King (Boss)
The colossal apex monarch residing on The Bone Throne. Tremendous reach, devastating bite, and crown guard dinos.
đ¤ The Robo-Spinosaurus (Final Boss)
A steel spinosaurus with a furnace for a heart and cannons for arms. When it breathes in, its belly and sail blaze and embers stream into its jaws: that is your cue to get behind a pillar before it roars and sweeps the arena with fire. Get too close and it raises both cannons with a whine, then blasts you back across the room.
đ´ 6 Prehistoric Biomes & Custom Heights
Floor 0: Verdant Canopy (2.80x Height)
Towering redwood pines and dense organic tree-walls with zero artificial doors. Open glades under a wide blue sky, with eggs tucked into the thickets.
Floor 1: Fernback Ruins (2.20x Height)
Ancient stone pillars overgrown with primeval pines and hanging nature vine curtains.
Floor 2: Murky Bayou (3.00x Height)
Vast cypress swamp and rippling waters. Features a locked prehistoric Bone Gate, a hidden fossil key, and the Carnotaurus sub-boss standing guard.
Floor 3: Bubbling Basalt (2.40x Height)
Lava caverns, ash floors, and a raptor pack that likes the heat.
Floor 4: The Bone Throne (3.20x Height)
Grand golden monumental arena for the showdown against The Bone King.
Floor 5: The Iron Forge (3.40x Height)
Riveted iron walls, steel floors and glowing lava pillars to hide behind. The last few raptors guard the doors to the Robo-Spinosaurus's arena, and the exit is sealed behind a key gate that only the boss's key opens.
Built-in Level Editor
Press Esc at any time to open the in-game level editor. Paint tiles, modify heights, audit passages, and export JSON! Each floor can also hold its exit back until the boss is beaten, every dino is scared off, or every egg is found.